FAQ

If you still have questions, we have answers.

Why Quitch? The world is evolving and becoming mobile. Learners of today are overwhelmed with an abundance of distraction, reducing their focus and increasing their level of procrastination. Quitch was developed to tackle both these issues, aiming to revolutionise the education and training system we have in place today. We do this by leveraging the same method of distraction to recapture attention.

Quitch is no basic quiz app, as there is no predefined questions that exist within the game. Employing a winning combination of learning theory with neuroscience, Quitch grabs the attention of learners and gives educators the power to create their own game, specific to the needs of their own class and organisation.

Educators curate and structure ‘classes’ separately and then invite learners to compete with each other for prestige, points and badges.

If you’re interested in learning more, contact us to request a demonstration and find out how Quitch can help make education more convenient and fun.

Quitch uses a tried and tested learning technique that has been around for almost two centuries. It’s called ‘spaced repetition learning’, and it’s tied to the Ebbinghaus Forgetting Curve, which shows that our brains naturally forget information over time. Spaced repetition learning, which is entrenched in Quitch’s gameplay, promotes memory formation. Quitch works by committing key information to long-term memory through the practice of active recall.
Our approach is proven by research and supported by continual testing and iterating. An initial study into Quitch’s success found that, in a higher education setting:

  • students on average achieved marks that were 7.03% higher compared to students who chose not to use the app, and
  • student retention improved by just over 12% compared with the previous semester that did not use Quitch.

Ekaterina Pechenkina, Daniel Laurence, Grainne Oates, Daniel Eldridge, Dan Hunter. Using a gamified mobile app to increase student engagement, retention and academic achievement. International Journal of Educational Technology in Higher Education, 2017; 14 (1) DOI: 10.1186/s41239-017-0069-7

The first step is to contact us to arrange a demonstration. With continued testing and close relationships with our customers, we understand that the way each organisation implements Quitch will be unique. Our team will support you to facilitate Quitch in your organisation according to your needs.
Quitch is always free for learners!

Organisations can purchase a Quitch license where fees are based on the number of users and class duration.
There are no storage fees, which means you can add as many questions and resources as you’d like.

Contact us to find out about our subscription models and fee structures.

There is no need to download software to your computer, simply manage your classes via our cloud-based educator portal—accessed through your web browser on a desktop computer.

Learners use their own WiFi enabled smartphones that use either the Android or iOS systems to access the app.

The educator portal allows you to track your learner’s progress, view powerful analytic tools, and download reports to understand how your users are performing.

Quitch real-time analytics include:

  • Performance—correct/incorrect answers
  • Accuracy—correct answer on first, second or third attempt
  • Activity—usage rates
  • Leaderboard—early warning of ‘at-risk’ or disengaged users
  • CSV download of data, allowing for further internal analysis

These analytics allow educators to respond in real time to problems, such as lack of understanding or disengagement with material.

We want to ensure that Quitch remains usable and affordable to everyone, no matter how big or small your user group. Therefore, we don’t currently offer integrations with existing LMS technologies. A number of Institutions have indicated that this allows them to offer Quitch as a standalone tool which students perceive as quite different to the standard LMS. It also allows the Institution to make decisions at a Department/School level.
Quitch allows you to create and schedule announcements—a simple and effective way to send reminders about upcoming events (workshops, assessments); new product releases, or updated policies. These appear as push notifications when users have them enabled. Quitch also automatically sends notifications when new questions or resources are released.
There are multiple ways you can use Quitch to support learning:

  • Add hints for difficult questions—users can choose to view hints within gameplay when they require further assistance.
  • Add an explanation—explanations are revealed to users after they attempt a question and can add further information or context to an answer.
  • Upload supporting resources—if there are certain topics that will have students searching for more information, add resources so that students can extend their learning when they want.
  • Review areas of difficulty—make time to clarify or further explore topics that show low performance and accuracy results within the educator portal.

View our best practice techniques and tips to get the most out of Quitch.

The Quitch app is designed to be delivered via iOS and Android smartphones.
It’s great to hear of student demand for Quitch and we would certainly love to help. Please contact us and we can discuss your options, and perhaps get in touch with the educators at your institution.

Ready to start using Quitch in your organisation?
Contact us for a quote.